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Old 02-03-07, 01:44 PM   #7
LoBlo
Subsim Diehard
 
Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
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Ok, I've got a prelminary version finished.

I've increased the volume on some sounds and replaced others totally. The faintest contacts still are inaudible (which is probably as it should be) and the loudest (carriers, supertankers) give some nice noise to give you confidence in what your hearing. DE subs have an increased sound so that a loud (aka Song) DE which is cavitating can give you a good sound effect on BB. SSN sound has been replaced and increased as well, but I haven't tested it out yet.

If someone wants to test it, I suggest a custom map with various hulls ideling about at around 5-8nm (that's what I've been testing on). I suggest, one big civillian, one fishing/trawler, one cavitating SSK, one cavitating SSN, a medium warship, and a carrier arranged in a circle around your sub to give you a feel for the different sounds.

Anyone want to try it out? Feedback welcomed.
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