[quote=Smash]RPG
Commanding the fleet
It also would be great to have real time command headquarters where you could do operational planning, like locate convoys and other missions to send your subs to.
Like Greatest Naval Battles from SSI back in 1992. There was a War Office where you could see what ships where in dock, shipyard or still in production and you could form taskforces and send out your fleet in harms way.
Displayed on it are the resources you and your enemy bring th the struggle. The bases which harbor your fleet, the taskforces which they are organized, stations they patrol and the a/c which support them. Also displayed are the objects of the struggle; the convoys that sail back and forth between UK and the world. "
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I totally agree in some respects, but the way the game is played,i.e it moves slowly compared to BF2 where you really do need a commander and that subs generally irl in ww2 only receive orders periodically and not while in battle, when your expecting that they do so, in essence while a good thought for a strategy is not good for SH4
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Seademon
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