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Old 02-02-07, 06:40 PM   #2
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
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I was disappointed by the removal of the radio room, too, but I don't really mind it too much. The game is obviously allocated less time than it needs to, and it's far better that they sacrifice esthetical features than actual game-play.

To illustrate, Silent Hunter III had a radio room - it also had empty harbours and gave you the same "Patrol grid XXAA for 24 hours" objective every patrol.
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