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Old 02-01-07, 08:20 PM   #11
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
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Quote:
Originally Posted by Iron Budokan
Will it take ten seconds to repair the damage like in stock SH3?
That's the part that worries me.

Otherwise I would say that it's not true that it removes functionality. Why, we may have had a separate radio room, but it all still came down to a notepad which, thanks to the canned comms of the game, was really almost useless. This may reduce the amount of screen space dedicated to it, but if it makes radio comms more dynamic - then it's an increase in functionality.

Then there's the damage control - I think we'll see about this. What functionality did we have, other than an open compartment graphic that showed flooding levels? As soon as we have 1) reports of what's damaged; 2) reports of how long it takes to fix, I think we're good. And unless SHIV goes the way of 'health' for the sub (and I know the devs aren't stupid enough to do that), I think it would again be an increase in functionality as we're already promised a 'smart' repair team that will switch compartments on their own.
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