Corsair is correct. When you save and reload, the weather timer is reset. Currently, depending on the season, sh3weather assigns a "check to see if the weather changes" interval of between 5 hours and 11 hours (of in game time, NOT real world time. This is only a check to see if the weather is going to change. What percentage of chance is hardcoded in SH3. If the chance to change passes (that is, the chance that there will be a change of weather is true) then there are only 3 rates of weather change (that is how fast it will change) we can choose, slow/minor, medium/average and fast. This again is hardcoded.
When you save the game, the current value of the time counter is not saved. Therefore, if the set interval is 11 hours game time, and you save the game when you are1 hour away from the next time SH3 is going to check to see if the weather is going to change, that counter gets reset, and you will have to wait another 11 hours of in game time before the next check is done to see IF the weather is going to change.
Again, it is important to remember that this interval is only a time to check to see IF the weather will change, it does not mean that it WILL change at this time. In my testing, I have found the possibility of weather change to be around 20 to 30%, though probably closer to 20%. Thats a one in 5 chance.
Visualise it this way, take a regular 6 sided die, and roll it once every 5 seconds. Imagine that every time you roll a 1 on that die, the weather would change, any other number, and nothing happens. This is basically how SH3 handles weather changes, only it does the same thing using the weather interval based on in game hours.
These values are also only read in from the Campaign files when a patrol is started (however there is unconfirmed evidence that SH3 reads and applies Campaign again the next time SH3 is loaded, and applies those settings, even when in mid patrol).
The basic premise of SH3Weather is to at least randomise with some small level of realism what the weather patterns, and values are at the begining of the patrol. Once SH3 is running, it controls the show. Without SH3weather, you are using the exact same interval, rate change and other values every time you launch SH3.
I kinda rambled here, but I hope that explains things better. If you would like more information or clarification on how SH3Weather works, I am happy to explain.
Cheers,
Jamie
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