Well the game will be fun
I don't care if its about subs on Saturn's moons. It will be at the very least a game that dipicts what the US sub war SHOULD have been and the way men like Skipper O'Kane of the USS Tang would have wished it had been. The new breed of skippers knew what the Germans were up to and wanted to copy them. Its just that the US navy, like the British, was hidebound to large battle wagons and surface fleets. And the US Navy was always a play thing of congressmen and special interest fat cats who developed the weapons. Prior to WWII America was known mainly as a neutral power. It was like a Swiss nation with a big stick.
I'll buy SH4 before it hits the shelf. I am just reading up to be ready to make the mods to make it realistic. I think I only played one career in stock-SH3. All the rest were careers with mod upon mod. Without mods SH3 is fairly pathetic. In fact I am still working on what I feel is a real workable fatigue model for SH3. Everyone seems to have given up on that, but I think I have it licked.
If the SH4 torpedoes can be modded - I am sure they will - then one can up their dud rate to about 70% for the Mark 14s. If the Japanese DCs are too strong those can be modded downward in power and all the early Japanese escorts can be set to novice. One could even - perhaps - set the American torpedoes to where at the beginning of the war they can only be fired from just below periscope level (to recreate the American doctrine of using only sonar to aim torpedoes). I mean look what was done with Commander. its possible. And for me to make a Japanese SH4, with American targets should be no more difficult than making my make believe Victory Mod and German U-boat bases in the Pacific.
One can also mod the patrol zones to where the subs under MacArthur are forced to patrol off of the Islands where supplies were needed and where troops were needed. I don't think one could create the condition where American subs going out of Pearl in late 43 had their magnetic detonators deactivated, only to have to reactivate them the moment they moved into Australain waters under the hidebound comman of Admiral Christie in Perth. Dipicting the screwed up command structure would be a programmer level fix.
No doubt skin modders will quickly turn the US subs into Japanese subs. Who knows, maybe with a lot of work one could transport the SH3 U-boat models into SH4. Its the same engine.
Last edited by Wave Skipper; 01-30-07 at 08:19 PM.
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