Quote:
Originally Posted by RawRecruit
Yeah, I'd love this too. There's been times when I've not been paying enough attention and by the time I see the map marker and slow the TC down (my PC isn't exactly the newest!) the contact is over an hour old.
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The simplest solution to that problem is to simply extend extend a line along the course of the contact, for the speed of the contact multiplied by the number of hours since the contact. Then plot your intercept from that point.
For instance, if 2 hours and 30 minutes of game time have elapsed since the first report of a slow convoy (or single ship contact), make the line (7 knots * 2.5 hours) 17.5 nautical miles long. Then plot the intercept as you normally would, working from that point 17.5 miles ahead of where the contact was reported.