Hi Ref,
Quote:
Originally Posted by ref
@ Urfish /DD
Which was the original polycount?
I have okino polytrans at work and it does a good job optimizing object files by removing redundant vertex/texture coordinates, when I was working on the Watch towers I couldn't reimport some objects because my 3d program doesn't optimize the output and generates more vertex than the original object just by importing/exporting it.
Ref
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canīt tell. As Iīm skimped by my master, I was given the low budget version only.
The world is a disc. Knowing more than that would probably kill me.
Regards,
DD