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Old 01-29-07, 12:20 PM   #11
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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Quote:
Originally Posted by kage
I like the idea, and I pretty much know that it's *possible* to pull off something of such a big scale. Especially if you can also keep each little thing as simple as possible.

But my concerns are these:
  • Do you have the endurance to actually pull this off? Of course, at this point in time this question isn't all that relevant.
  • Will there really be 6 to 10 or more people who have that much time? Essentially option 2 above.
  • Can 6-10 players actually play for that long without anyones game crashing?
  • How much bandwidth will this mission require, for each client? Do we have (stable) hosts with that much bandwidth, for that sort of duration?
If I know people will play it, I think I can build it.

I'm not sure whether you can get 6+ players together for this kind of thing. If I knew it was possible, I wouldn't have needed to put the poll up.

I'm not terribly concerned about crashes or bandwidth. DW's pretty stable, at least in my experience. And I'm keeping the total number of platforms reasonably limited to conserve bandwidth. Issues might arise if people shoot a ton of missiles all at once though, but that's a problem in any DW match.
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