Steer away from this crap, Kaleuns!

Even Crimson Skies had more realism...
The mp-demo ran well on my system, no problems at all.
But that gameplay...it must be the worse I've ever seen in a PC-game.
There's no teamchat...wow, great feature for a mp-demo.:rotfl:
AJ is right: planes are the only fun thing to jump into yourself.
And even that fun has a short life...couldn't get the HAT-switch on my joystick to work, and so I couldn't have a look around from inside the cockpit.
Ammo seems unlimited.
Tried to dogfight...turned out that my Il2-experience brought me nothing but frustrations in this demo:
Can't use flaps.
Can't use energy-management.
Can't set prop-pitch.
Couldn't get the plane into a stall...impossible, lol.
Regardless of the dev's claimings, there is no real damage-model for them...simply hit a Zero anywhere for any given time, and down she goes.
A hit engine will smoke, but keep 100% performance untill the entire plane blows up.
I didn't even think of going in a sub.

Found 2 extra controls in the Settings...dive, and submerge.
Btw, I remembered another Eidos-game: Thieve Deadly Shadows...also an original Xbox title. It had the same quircky gameplay and limitations.