In reference to this, I have replaced the TDC_TubeSelection.wav file with a new one which that simulates tubes flooding, however the new sound is not used in game. The original is still evident.
The new wav file is exactly the same encoding, format, channel & frequency. I have looked in the sh3.sdl file and notice that TDC_TubeSelection is not mentioned in there.
How do I get my new sound to work? This is in GWX.
Any Ideas?
Sorry for the sidetrack Reece.