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Old 01-27-07, 12:12 PM   #5
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
Location: Washington, DC
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Quote:
Originally Posted by Iron Budokan
I dunno I agree that graphics and effects should be secondary. I'm greedy. Why can't we have it all?
The thing is, that with modern naval combat, so much is done over the horizon. I'd rather have them spend the money on a really good radar, sonar, model, along with a really good AI, then blow me away with graphics when I'm just going to be disappointed with the content. For example, Janes Fleet Command. F-14s carrying Harpoons? Uhm... no.

I want my simulation to be a fun, playable, SIMULATION where I can learn something about naval operations. Someone wrote that ever since Doom the game industry has basically been making the same video game over and over again, and I think there's a lot to be said for that. Games were more fun and original when the screen shots weren't the main marketing device.
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