Quote:
Originally Posted by goldorak
A long term multiplayer campaign like the one you did last year on cadc ?
I think its worth doing it again.
The only real issue for me is how long are the gaming sessions going to be.
I can resist up to 4 hours, beyond that and it becomes very very tedious.
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The GDT idea was to basicly use a human (me) as an abstracted dynamic campaign engine. Which allowed individual battles to be played out one at a time in relatively short increments. I really don't have the time to reduce myself to a computer anymore. But, this mini-camp idea does have some of the same goals, and applies lessons from the GDT.
You could say that it's a scaled-down version of it, meant to be played all the way through in 4-6 hours instead of over the course of 2 months, 2 hrs at a time.