Yes the job is done not small.
I shall say as I could it make. I have replaced:dat, zon, val, dsd from Bismark to Uboat.
THEN in HEX I corrected files *.dat *.sim *.zon. Added missing details in model (parts of the torpedo device etc.) that the game was started. All original weapon of Bismark should be removed. As I not up to the end have understood with a file *.sim. As to operate Bismark on him there should be a CABIN from a submarine (it will not be visible).
At present I have 100 %: model, Sounds, Sea Effects, Collision Spheres. The opportunity of immersing is removed and shooting by torpedos (second resulted in crash). Model of 105mm gun Also is altered. She became 1 in 1 as 15 ". But there is a problem with quantity of guns. And more it is necessary to alter HitBoxexs for a radar of aerials etc.
P.S. MOD will occupy 40-50mb and for me will be very problematic it to lay out. But if I can't lay out MOD, I shall lay out the MANUAL HOW to alter the ship in a submarine.
|