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Old 01-24-07, 07:59 PM   #14
Sea Demon
Ocean Warrior
 
Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
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Quote:
Originally Posted by LuftWolf
I'll respond in more detail to individuals who have PM'ed me etc.

Well, it's not MY fault that the US doesn't build SSASM's. :p

The overall radar parameters need to be tweaked, but given the fact that DW uses a reasonably simple threshold detection, there is no way to have a probabalistic detection of small missiles, which is probably a more accurate reflection of how detection behavior occurs in real life. In other words, I can tweak the radar ranges or missle Radar SL to make detection occur later, but the danger is in making the ships way TOO myopic in other circumstances or the missiles much too stealth.

It's a balancing act, and the radars have never really been addressed.

Cheers,
David
Thanks for the responses, and for your work on giving us this great mod. The only thing I'm wondering about is missile effectiveness of US ASM's. I'm wondering if they are so easily dealt with in real life. I think the balancing act you speak is a difficult one because it's hard to gauge just how effective ASM's and their SAM counterparts would be against one another in real life. Are you looking at certain stats to gauge this? I find it difficult to believe that me and a Ticonderoga CG can fire alot of Harpoons (10) against 1 single Sovremenny and get no results. I know the Sov's SA-N-7's have much more time to deal with the subsonic profile of the incoming missile, but does the Sov radar really pick them up early enough to engage all 10 within that range. And the Sov's SAM's seem to have a high PK against them. Something tells me I should get at least 1 or 2 hits against a single Sovremenny with 10 or more Harpoons. And all of them getting there close to the same amount of time.
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