Quote:
Originally Posted by GT182
Excellent work Ducimus... as always!
Now a couple of questions. How does DD AI know where you are after a torpedo launch, especially if it's a Type II electric? [I can understand a Type I steam as it leaves bubbles and makes noise.] Is it from sound it makes or your sub they pick up on? I've seen that no matter how far away you are they always head to where the fish was fired from... be it 3000 meters, or 2200 meters as in you photos. And the speed of my sub is at 1 or 2kts... usually 1kt and "Silent Running". When I'm in position and ready to launch, it's always a Type II electric for the "surprise" effect, and it sure wakes 'em up in a hurry too. LOL
AVG... we already belong to the best club there is.... SubSim. Why start another? Just picking on ya mate. 
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I'm not sure about how the game models it, but the high speed screws from a torpedo (either steam or electric) produces a high pitch sound that can be heard from a long distance, both for the pitch and the volume, don't forget that it's travelling at 28+ knots.
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