Quote:
Originally Posted by pawzisme
hello Community
Finally, after umpty-third try, I succeeded in completing the first single mission without getting drownded or having to wait to see if my crippled victim would eventually succumb, so good, but I can see there is a lot to understand yet.
I have just tried to access the community manual, but the server was not found - temporarily I am sure - and the next thread I tried was on how to sink a ship, and that quickly got too techy for me, so here I am, just to ask small guidance on a couple of things, nothing very involved ( how do you eat an elephant sandwhich? - one bite at a time!).
Fustly, what are the hydrophones and how do I use them? Nothing seems to happen on 'normal sweep'.
Second, I always rig for silent running when trying to sneak past the destroyers - is that right and does it mean I am made slower?
Third, why is it that, although I assign a full complement of crew members to damage control, with an officer and some expert folk included, they do not seem to DO anything when I click on a damaged compartment. Once I saw a red wrench animation signifying repairs were taking place, and a time measurement, but I don't know how I got that, or when - or how to get it again...
many thank you's for your help 
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Good evening, matey! Im not as "wise" as many others here, but i can try to help you out.
The hydrophones are like a "Microphone" under sea, that lets you listen do distant sounds, like the propeller and engine sounds from a ship. This gives you the ability to detect the enemy, often long before you can see them.
When you are submerged, your sonarman will report to you if there are any noises out there. Then you can press the H key, and listen for yourself..
Silent running is always your friend, atleast if you are running GWX.. You are definitely not discovered by them as fast as you would have been if you went at flank speed right under their keel. But; there are situations where speed is your friend, especially if the DD's just unloaded a ton of depthcharges on top of you. Then you must get away in a hurry. But remember to run silent & deep if you have any possibility of doing so.
Damage control: Make sure that you are not in silent running. Also remember that you cannot repair the deck gun, tower or flak-guns when submerged, for obvious reasons.
Hope this helps a bit, mate!
EDIT: Abd, you beat me to it!