Quote:
Originally Posted by DivingDuck
Moin,
Iīve no experiences with the tex folder yet. But it would be possible to create nodes referring to external textures that could be edited easily.
The *.eqp may be edited by notepad. Iīve used the *.eqp to control lighting with my speedboat. But itīs a little tricky if you donīt get along with the mission editor. The entries needed are explained in the speedboatīs installation instructions.
Regards,
DD
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Ok thanks for getting back so quick at me. I get along with the mission editor, but I still copy the stuff manually in the campaign.src file, to avoid trouble. Will have a look at your speedboat install instructions, have downloaded it so won't be a problem.
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