I don't know if anyones noticed or looked closely at the mods ive been releasing lately but theyve been including quite a few NYGM features. Some of you who've known me for awhile on this forum may be wondering "WTF?!" As im guessing im probably reputed amongst the forum old timers of being staunchly anti-NYGM, and in some ways, i still am.
It's not that i didn't like their mod (well, parts of it anyway

), I just had personality conflicts with person or persons who rubbed me the wrong way. While i can hold a grudge for a very long time i usually can't hold one forever because at some point, i just get tired of hating, and end up letting things go and moving forward. (takes me awhile though

)
With the release of GWX, I personally consider the "mod war" over. Now if the indivduals involved in either of the supermod feel the same way, i don't know, but for me, it's over, and between the two, SH3 is looking better then it ever has before. Honestly, i dont think its going to get much better. Who won the mod war? I have my opinion, but i don't think anyone can Offically, and authorivley say, "A" won and "B" lost. Infact, i wouldn't want that sort of decision ever made because it would only stoke the embers of a dying fire into a bonfire once again. We all have our opinion's.
But to reiterate, there comes a point, (at least for me) when you gotta let things go and move forward. And a key point here is that, even if you think someone is the biggest (insert colorful adjective here) in the world, if they've come out with a decent idea or design, one should at least acknowledge the idea and give it the credit it deserves. This and a desire to further hone SH3 is why ive taken to extracting some bits of NYGM and adapting them for GWX. This isn't an effort to rip one off or to turn one into the other, i simply see how some things could be improved if one was to swallow some pride and admit, "Hey, not bad". I figured i'd put some step forward in that direction. Maybe its the first steps, could be the only step, who knows. Since i have equal residence on both DTB's and Lehmann's "schitt list", im not going to get overly concerned about it.
Some things from NYGM works in GWX like a charm, other things do not. It just takes some experimentation and the willingness to try to find out. Between the two, i dont see how SH3 is going to get much better, sure theres room for improvement, there always is, but i personally dont expect to see any more evolutionary leaps in modding for SH3. It's all we can do now to put the polish on what's been done, and enjoy it all for what its worth while we wait for SH4.