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So, if these depth variations only show up at dead stop, they really don't seem very significant to game play after all.
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The difference at a dead stop, at 100 meters, GWX by itself, you'll go up a few meters as youve cited, but then it will stay put. In both sytles (GWX or NYGM), the boat will eventually trim out at specified depth (GWX's being a meter or two shy of it) with a minium of forward movement.
When you combine the two mods, its total positive boyancy, meaning that at a dead stop at 100 meters (or more) You will eventually surface with your decks awash. GWX by itself, you never fully broach at a dead stop unless near periscope depth. Try the test modlet, you'll see what i mean. Personally i think the combination of the two is a diamond in the rough that could use some polishing.