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Old 01-22-07, 07:40 AM   #6
von Zelda
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Default No Fatigue Mod procedure

Quote:
Originally Posted by Mowinz
I use the mod from this link and it works great.

Run a search for the Silent Hunter directory. In the search, highlight Silent Hunter directory, then right click and then left click on "open containing folder."

When the folder comes up, double click on Silent Hunter folder, double click on data folder, then double click on cfg folder. This is where you'll find the "basic" file.

Copy the "basic" file and save it somewhere safe in "my documents."

Make a new folder called GWX - No Fatigue and then within it create a data folder and within it create a cfg folder and then put another copy of the original "basic" file in this cfg folder. This is the file you will work on.

Double click this file to open it and scroll down until you find the fatigue coef information. Now manually make the changes that are shown on the mod from the above site. When complete click save.

Now, copy the GWX - No Fatigue folder which includes your modded data/cfg/basic and paste it into the Mod folder which is within the Silent Hunter directory you previously had opened.

Within the Silent Hunter folder you will find the Jones Mod Enabler. Double click on it and open it. You shold see your newly created No Fatigue Mod in the list of mods.

First of all, the Dec 23 patch should be move to the right-hand column first. Next move your newly created No Fatigue Mod over to the right-hand column. You're done!

All this assumes you're using GWX of course.
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