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Old 01-21-07, 12:31 PM   #218
LoBlo
Subsim Diehard
 
Join Date: May 2006
Location: Texas!
Posts: 971
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Quote:
Originally Posted by Molon Labe
Have we forgotten about the drunken planesman so quickly?
drunken planeman?

As I remember... though its has been awhile... but as I remember the impetus of wanting new physics behavior was to keep ships from turning at full speed without loosing any speed (deemed by some a unrealistic) and to make subs feel a snaproll effect and speed loss with high speed turning.

at least that's what I remember about it... to be honest with you, I'm not sure what 1.02 and 1.03 were originally "fixing" actually. But look at all the trouble its caused. EDIT: Now I remember. It was a sonar model upgrade wasn't it...

EDIT: NM since 1.04 is so close.
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Last edited by LoBlo; 01-22-07 at 01:57 PM.
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