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Old 01-20-07, 08:03 AM   #10
nvdrifter
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Quote:
Originally Posted by Venatore
Nvdrifter,

I keep saying it's the small things that forum members do that make this the most exciting game still. What doesn't get mentioned is the amount of research hours and countless loading of the game to see what the effects look/sound like that you have made, prior to the release of the mod to the members. Congradulations on presenting this mod and no doubt the U-Boat/ship wake to the cumminty of SH3.

This has been one of the overlooked area of the game, but I do remember Pascal modding the wake many moons ago with regards to texture, it's good to see the development of the game is in good hands.

Venatore, thanks for pointing that out. Perhaps a lot of players really don't understand how long it takes to make even the simplest mods. So far, I have spent at least 20 hours of my own time researching, testing, and tweaking my Longer Ship Wakes mod. But I have to admit, Longer Torpedo Wakes mod only took about 4 hours total.

I can't imagine how many hours it took to make GWX.

Last edited by nvdrifter; 01-20-07 at 08:14 AM.
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