Any game that one buys, when you start your career, you are given a choice of easy, normal, hard, or realistic. This is an option that game designers know that some people want a closer to real life experience, but some people want an arcade experience. With that said, I would not stress the fact that some people are finding GWX too hard, what they need to do is play some other big mod or wait until someone else comes out with a addition mod that has the very thing that they are looking for. The other option is for them to learn to mod themselves, which they will quickly know how much time it takes to tweak and test, but they must also realize know that you might not come to bail them out when they painted themselves into a corner.
Now some people will want GWX dev team to provide them with an easy, harder version, but they must remember that you do not get paid for doing this and the fact that you do this between your job and your life does not leave much time to please everyone.
I myself know that one can get 10 positive comments about one's creation, but that 1 negative comment will put one big hole in my feeling good about a job well done. With the negative comments that I have read from various whiners you must be feeling like swiss cheese by now.
I haven't officially thanked the GWX Dev team for all their hard work, until I was waiting to finish my first mission. But, since you sound so down... THANK YOU very much GWX Dev Team, I really appreciate all your hard work as I am truely enjoying being pinned down in the english channel in 1939 (I know, everyone keeps saying, stay away from the english channel!) traveling at 2 knots and hoping that one of those 3 bastards (english and french) that are trying to kill me does not drop a depth charge directly on me, as I only have 40 sometime meters of water to hide in.
One last thing, thanks for the explanation about the sensors, it helped me better understand all the different variables and limitations.
|