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Old 01-17-07, 08:13 PM   #7
stabiz
Silent Hunter
 
Join Date: Jun 2006
Location: Norway
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Quote:
Originally Posted by Boris
Corsair is right in saying we have the best experience availabe so far. We should be happy with that.

But things can alwys be improved and there is alot to be desired, not just in subsims, but in all games for that matter. Everything can be more realistic, have more features etc. Just think how amazing games will be 10, 20 years into the future.

The complete WW2 subsim..., mark my words, SH3 will never be it. We are coming to a cusp, where the envelope of all that is possible with SH3 is being stretched. Some amazing things are still being done, but these are not things that will adress those massive holes that have always been there.

SH4 will no doubt make a few steps in the right direction, and hopefully SH5 will bring us even more improvements in the form of another U-Boot sim.

Just some of the things I have dreamt of seeing in a U-Boot sim... maybe SH10?:

Actual crews on ships going about their business (military and merchants), crews have to get to the guns to actually fire them etc.
Crews able to man the liferafts
crew treading water
other ships recueing crews
Allied and maybe even neutral crews waving hello at your boat as you go past
Pilots bailing out of planes
locks at either end of canals, like in kiel etc.
dynamic traffic in kanals, pedetrian traffic such as bicycle riders and fisherman on the shore.
more marine creatures
better effects, lingering smoke, lingering wakes... i want the smoke to billow!
Entire sub interior, maybe even interactive characters employing RPG elements
Your crew actually out on deck moving torpedoes etc.
Being able to look at the foredeck from the bridge
Being able to signal ships with the light (give warning, recruit subs you may have met to a wolfpack, say hello etc.)
Being able to recieve such signals
Aircraft actually moving on the decks of carriers, taking off, taxiing etc.
Realistic dynamic damage model, taking out antennas takes out comms, taking out the bridge takes out control of the ship...
Actual holes blown into ships (looks like sh4 already has this), even from the Deck gun
Propper camouflage schemes for the propper vessels of the propper countries, and seeing them change appropriately throughout the course of the war.
Same same for merchants
Names on the merchants
Numbers on the warships
city names on the stern of merchants
Real liveries of merchant lines appropriate to the countries
Dynamic mission changes, orders from BdU
Radio messages relevant to what is actually happening around you
WOLFPACKS! Fully functional AI subs, both friendly and enemy.
I want to be able to eat the food hanging from the ceiling (not entirely necessary)
Incredibly detailed harbour life, ships actually docking in port, going about their business.
Less generic looking towns, more coastal scenery, people bathing at beaches.
I want to be able to see the D-Day landing actuall happen, for example!!!
Interactive base, and maybe nightclub element, also with real characters and 3d environments (even something not too over the top like in pirates).
Supplies actually being transferred and being able to see this happen during resupplies.
Exotic locations should have an exotic feel! Crew wears tropical uniforms, you get resupplied with bananas insted of wurst, and little asians running around in penang (as an example).
More locally unique vessels like fishing boats, junks, depending on where you are.





Phew, feel free to continue the list...
First I didnt understand anything, then I noticed you had edited your post.

Anyway, what you wrote there made me gaze blindly at the screen for several seconds. I want that game now, you hear? Ah ... lets hope that there is no World War 3 before this game is out.
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