@demowhc
As Vikinger has already replied in detail above, the other entries in the ai_sensor file represent specific pieces of equipment within the sonar, hydrophone and radar etc. categories. You can see what ship uses what equipment (and what dates it gets it) by going into the subfolder for that ship type under the \sea folder and looking in the .sns file for that ship. The A and P designations following the name indicate whether the equipment is P for passive sonar (ie hydrophones) or A for Active sonar. The higher sensitivity settings are better than lower ones. Unfortunately, I do not know what the relationship is between the settings for a specific piece of equipment like the Type144P and the more generic AI_Hydrophone settings, nor am I particularly familiar with what most of the parameters actually do ingame. Sorry not to be of more help
@Vikinger
Thanks for your help with mini-tweaker in the flak reload thread. Thought you might be interested that I found out why the "1.4b tweak files" seem to work with GWX. They provide an absolute hex address within the file where a specific bit of information like "reload time" can be found. As long as GWX only changed the values of the various parameters in the file, the tweak file works perfectly with GWX (Fortunately this seems to be the case for most files, so the mini-tweaker works with most GWX files). If, however, GWX ADDED data to the files (as in the Sensor.dat file), then the address the tweak file points to is no longer correct ( if 500 bytes of data were added before that parameter in the file, mini-tweaker is now pointing to a place 500 bytes BEFORE where the data it should be pointing to resides ). So it doesn't work with files like Sensor.dat.
Fortunately, which files it will work with is usually fairly obvious, as the data that shows up in mini-tweaker will look a little peculiar when looking at those files. Only way around this is to write a new tweak file pointing to the correct new addresses for each parameter (Like those new config files the GWX team provided for SH3 Commander, so it would make its changes to the correct addresses in the modified GWX files.).
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