Hmmmmmmmmmmmm
You know something else just occurred to me as I was backreading the thread today.
many players Im sure who play with noise meter on have had the experience
of being at all stop and having forgotten to go silent seen the detector go red when enemy escort approaches red doesnt mean your detected its just a warning to the player that the circumstances they are in have created conditions of almost certain detection. after warning goes red and player remember they never went silent they hit z and order it and detector goes green.
therefore, baseline sound signature of all subs in SH3 is reduced by a percentage calculation when z is pressed. otherwise warning would stay red under above circumstances.
therefore if there is a flat percentage for all subs then it wont help but if there is a seperate percentage for each type then altering percentage of noise reduction under silent running for type XXI would solve the problem
[edit] alternatively we could make a quickie mod to add after acquiring type XXI to correct silent speed.
I am certain from above experience that this "ratio of noise reduction" exists somewhere, BBW?
MM:hmm:
Last edited by Mush Martin; 01-13-07 at 07:02 PM.
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