Quote:
Originally Posted by TriskettheKid
Quote:
Originally Posted by Kpt. Lehmann
Regarding the inability of players to the "auto-target" function mentioned here to hit specific critical locations on a ship:
1) If we broke it... I'M GLAD BROKE IT!!!
2) I see it as Ref sees it... I feel it to be a really rotten cheat. It allows for an automatic critical hit that delivers maximum force. (Personally I feel it is STUPID.)
3) As long as I'm the GWX project manager... It will remain as it is... disabled. Yes I feel quite strongly about this.
4) We will not build a modlet that fixes it.
5) Sorry if I sound harsh... feel free to complain... Don't bother trying to talk me out of it... and don't pester GWX Dev Teamers about a fix. I'm not backing up from this position. Even casual gamers can learn to live without this in GWX.
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I'm just wondering, though, there are critical hits still for those spots, right? The chance of such has just been reduced? I mean, I think that makes sense, considering that a shot to an ammo or fuel bunker should have a greater chance of a critical hit than such a shot to an engines room, or bow of the boat.
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Simply put... we did not remove the
opportunity for a critical hit to occur!
We removed the
CERTAINTY that a critical hit would occur.