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Old 01-08-07, 06:03 PM   #18
Kpt. Lehmann
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Quote:
Originally Posted by Samwolf
Quote:
Originally Posted by Kpt. Lehmann
Regarding the inability of players to the "auto-target" function mentioned here to hit specific critical locations on a ship:

1) If we broke it... I'M GLAD BROKE IT!!!

2) I see it as Ref sees it... I feel it to be a really rotten cheat. It allows for an automatic critical hit that delivers maximum force. (Personally I feel it is STUPID.)

3) As long as I'm the GWX project manager... It will remain as it is... disabled. Yes I feel quite strongly about this.

4) We will not build a modlet that fixes it.

5) Sorry if I sound harsh... feel free to complain... Don't bother trying to talk me out of it... and don't pester GWX Dev Teamers about a fix. I'm not backing up from this position. Even casual gamers can learn to live without this in GWX.
GWX ain't no arcade game
Thank you. Infact, I'd like to see that "feature" broken in ALL ships in GWX if it isn't too difficult to do.

Yes I have a bee in my little white hat.
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