Quote:
Originally Posted by Ducimus
Quote:
Originally Posted by Boris
You can auto aim certain spots? Never knew this, but I've never used noob targetting, ever.
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Yeah, i used to do that when i first starting playing SH3. You have to get to within (under) 1000 meters to your target. Have Automatic TDC enabled, with the recognition manual open. You can acutally pick out where you want the torped to hit. Engine room, fuel bunker, ammo bunker, etc. Everythign except the Keel, which was represented, but didnt work right.
The sum of it is, you literally blow ships apart with 1 torpedo every time. Because a "targeted" shot like that, resulted in a critical hit every time, hence, KABOOM. I think this is what's called the AutoTDC's "silver bullet effect", or rather, all you have to do is have a torpedo hit one of those compartments regardless if you aimed for it or not. Instant critical hit, 100% every time, garunteed. Playing like this, if you have 22 torpedo,s your garunteed 22 sunken ships.
After awhile it got old, the game was too easy, and the tonnage highly unrealistc. I honestly felt embarrased for ever having posted a single "looky what i did" post having autoTDC enabled at the time.. It was my primary reason for shifting to manual targeting.
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Well it seems a bit more complicated than that tho, on my last patrol I aimed for the rudder on one of those big cargos, I talked about above, that I already struck with my second last torpedo, so I fire my last fish for his rudder, manually, magnetic pistol, it explodes right below his rudder, yet the screw was still turning, when it probably shoul've been destroyed. the weather wasn't good, so I thought I'll force him to stop, and wait until I can finish him with my deckgun. He was sailing on merrily in the convoy and I had to let him go... So I guess there's more to it than just one hit kills, which btw, don't happen much anymore even with the original ships now in GWX