Thread: Missing crew?
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Old 01-08-07, 03:36 AM   #14
Swany6mm
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He was listed as crew members 2, 9, and 11. 2 was NrComp=1 (the radio room, where we all know there is no officer slot there). 9 and 11 were both listed as NrComp=-1.

Now, when I first started trying to fix this, I stopped at crew member 2, not realizing there could be more listings for him. Also, I saw that it was 1, and not -1 so I just assumed (I know, ass, u, me, etc lol) that was the one I was after. Then I found this in the archivces by doing a google search:

http://www.subsim.com/radioroom/arch...p/t-82525.html

That's where I realized there could be more than one listing for him and searched the cfg file. It was Augusts post about a 1/3 of the way down that did it for me:

"Your missing officers info will show up in at least one other crew slot (somewhere in the first 11 slots), depending on how many compartments he was moved to during your last game session. The game doesn't erase the info when you move someone out of the slot, it just changes that NrComp number to -1 to show it as unoccupied. The only time it completely over writes the slot info is when you move another crew member into the slot."

That's when I did the three changes and ended up with extra crew members and the such.

Does that help any? If not, I could try and give a step-by-step of what I did.
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