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Old 01-07-07, 08:14 PM   #7
SleazeyWombat
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Join Date: May 2005
Location: Texas
Posts: 57
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Still having problem at inbound Kiel waypoint!

I approach the Keil inbound point with a heading of 000 degrees, (due North). I may have a tiny residual velocity.

I still get the inbound waypoints plotted across land and leading off to the northwest.


This is NOT the outbound track, because it doesn't have the little starting hook that is the exit from the docks and the curve around the port to the canal entrance; it definitely is the inbound track, because it starts with several long segments.

The only thing wrong with it is that it's 90 degrees counter clockwise, and leads across land and out to the North sea.

Can some GWX designer please give some hints about the proper use of the Kiel inbound pattern?

I searched the GWX manual and there is absolutely nothing about using the Kiel patterns. The manual is a superb document about U-boat history, but it doesn't say much about the game play.
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