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Old 01-07-07, 05:50 PM   #2
mookiemookie
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I'll answer as many as I can off the top of my head...

2. I'll run at 9-10 kts to and from my patrol grid, and I'll patrol it at 6kts. From what I've read, those are pretty historical norms. I'll run submerged in the daytime, surfacing at night to recharge batteries if I'm patrolling an area that's heavily air patrolled, and I'll also run submerged as much as possible in heavy fog/storm conditions.

3. No, you don't HAVE to go to your patrol grid. There's a renown bonus for making it there and then patrolling for the 24 hrs, but you aren't actually penalized anything for not going there. You have "freedom of operations", as it were.

4. Not sure but I know it can be heard.

5. 6 kts, as that was what was historically prescribed by BdU from what I've read. However, someone has done a detailed analysis here: http://www.wolvesatwar.org/nygm/

6. Those are map updates. Think of them as reports from air patrols or other U-boats. I personally hate them and think of them as cheating.

7. Your torpedos will go wherever your periscope crosshairs are pointing. There are some ship weak spot (engines, fuel bunkers, ammo stores) diagrams floating around, and if you use the GWX mod and are lined up for a near perfect shot, they'll show up in your recognition manual.
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