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Old 01-07-07, 08:52 AM   #9
Woof1701
Commodore
 
Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
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@AG124
I had this problem with both types of small merchants. The stock one, and the one with two derricks fore and aft. Yesterday I also came across a tramp steamer and put a torpedo right in the middle again. It steamed on happily as if nothing had happened, so I picked up speed, overtook it and dealt him a second torpedo. This time it slowed down to about 2 knots within the next few minutes. I again stayed with it for half a day and it didn't sink and continued on its course. Only after a DD was approaching and I got nervous an put a third torpedo into the aft section did it stop and immediately start to slip below the surface - aft section first.

@VonHelsching
Of course I'm aware of Murphy's Law in that respect However since torpedoes were designed to sink medium sized and even large vessels by exploding below the keel and so braking their backs - which most of the times is fatal to any ship - I think that something has to be done to make Murphy's law apply less often. So far I haven't managed to brake the back of a single ship with GWX. In my opinion even the lowest torpedo strength should be enough to sink any small ship while maybe only damaging medium or large merchants. In addition a high torpedo strenght should take out any medium sized ship and from time to time even a large ship. After all carrier HMS Ark Royal sank after about one day being hit by only one torpedo (was bad luck though, since the first torpedo killed the power plant needed to drive the pumps), HMS Courageous was hit by two torpedoes and sank within 15 minutes, USS Wasp was also killed by two (Japanese) torpedoes), HMS Eagle was hit by 4 torpedoes, former battleship USS Utah capzised in less then 10 minutes after being hit by only one Japanese areal torpedo in Pearl Harbor. Battleships Barham and Royal Oak more or less desintegrated after being hit by spreads of three and four torpedos. All of those ships had over 20.000 tons and were designed as warships with an armored hull whereas merchants were not armored. Large passenger liners Laconia (WWII) and Lusitania (WWI) were sunk by one, Athenia by two torpedoes.

Of course there are also stories like with the large tanker SS Ohio which was hit by an Italian torpedo, almost braking its back, and the being hit by bombs and even a Stuka falling onto the deck, and the ship still managed to get to Malta. However, it was more of a wonder and a good piece of luck, that the ship didn't break apart after the first torpedo hit.

To drive my point home: either the small ships are too strong, or the torpedoes too soft. I expect it is the first since I managed to sink an Italia-class BBs in a single mission with two torpedoes. I replayed the mission several times and also tried out the Barham mission and was also able to put this one down with two to three hits. I'm also aware what you were accomplishing by completely reworking the damage models. It makes sinkings much more varied and I'm really impressed by that, but using up two torpedoes for any small ship annoys me a little, since my Typ II only carries six of them

@Tikigod
Thanks. I must have overlooked your post. But that's EXACTLY what I wanted to say

I wasn't aware of the sliding deck cargo, but if that really could be implemented again it would be a really cool addition and I'm all for it!!
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