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Old 01-06-07, 05:41 PM   #7
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
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Quote:
Originally Posted by Samwolf
Some of the malfucntions will only occur when starting a patrol, others are a "roll of the die" on each load through Sh3Commander. I'm pretty sure that the following can only occur at the beginning of a patrol:

Periscope Malfunction
Snorkel raise/lower time Malfunction
Radar/Sonar Range Malfunction
Flak Gun Reload time Malfunction
WRONG!
Sorry Samwolf, SH3 Commander re-rolls the dice each and every time you save/exit/relaunch thru Commander. Every malfunction is capable of being issued either in port or at sea. The difference is there a few files that are set to stay with the boat the ENTIRE patrol. Most malfunctions are "repairable" by reloading commander. You have a remote chance of getting issued a different malfunction file but that's how it works.

Quote:
Originally Posted by Lanzfeld
Should I only start the game through Commander when I am in port and going to start a new patrol?
Hi Lanzfield, Long time no see. Yes, you can start the game with SH3 Commander then save/exit/restart game(no Commander) and all the files will be there as they were before. By starting a game without commander you won't screw anything up. Make sure you DO NOT rollback commander as this returns everything to the default(pre commander) mode. For further info on this post Jscones in his thread I'm sure he can elaborate.
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