As you are now back in port and hence "in base before mission", try this...
Open up crew_career_x0.cfg, where x is your next patrol number minus 1. Note the 0 - it is important to open the file that ends with 0.
Find the awol officer (will be in one of the first 13 slots - 0 through 12 - which are reserved for the officers). Make sure you find the entry that has an NrComp value greater than -1 (write the number down for later). Ignore any entries for this character that have an NrComp value of -1.*
Change the NrComp value to one of the following numbers:
0 = Bridge
1 = Radio Room
2 = Command Room
3 = Engine Room
4 = Electrical Engine Room
5 = Bow Torpedo Room
6 = Bow Rest Room
7 = Stern Rest Room
8 = Stern Torpedo Room
where the number equates to a VACANT officer spot in your game. You will need to take note of the vacant officer spots in SH3.
Reload SH3 and see if he returns.
Pls post your results here, including the NrComp value that the awol officer had before you changed it.
*If all entries for the officer have NrComp=-1, then you'll need to find the one that looks the "latest", ie highest rank or greatest medals or other attribute which may suggest he is the lost one. Although, as SH3Cmdr continues to recognises the officer, and it is set to ignore any entry where NrComp=-1, I doubt this will be the case.
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