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Old 01-05-07, 07:23 PM   #18
theluckyone17
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Join Date: May 2006
Location: Niskayuna, NY
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I assume the units for the WindSpeed variable in the configuration file is m/s... at which point, I want to say I've seen SH3 have a dead calm before. Usually at the start of a patrol, but I think I've seen it in mid patrol, too. I could be wrong, but...

... on the other hand, SH3 could just have a problem loading a saved game when the wind is 0 m/s, while it handles a currently running game perfectly fine. That'd be an awful strange bug, though.

I don't mind helping out at all... the way I look at it, I just compared results, and that's easy. I didn't have to debug someone else's code to do it, and that makes me very happy (not a professional programmer, btw, and the chance of debugging someone else's code is why I'm not ).

As for the cat thing... well, I do believe he just earned a nickname. Bernard.
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