Thread: Night vis......
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Old 01-05-07, 05:17 PM   #2
Slick Rick
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Join Date: Sep 2005
Location: Whats left of Florida
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Quote:
Originally Posted by Hartmann
Quote:
Originally Posted by geralt
Quote:
Originally Posted by Slick Rick
I dont know about the rest of you....but I cant see @#%* at night......I have disabled the 16km atmosphere to no avail....how can I get back the visibility I had in GW 1.1a......it may be my monitor...but I have tried turning up the brightness which doesnt help much........or of course.....it could be my eyes :hmm:
I'm using GWX with 16km visibility mod and you're right the night-time is too dark.
The solution is simple:
responsible are the skycolors*.dat files located in data\env folder
I replaced them with these from light night mod (Marhkimov's work I guess)
I'm not sure where you could find this mod now but Ducimus used these (or similar) light night files in his mod http://www.subsim.com/radioroom/showthread.php?t=102761
so if you want only lighter night d/l his mod and use the whole data\env folder

Marhkimov makes two versions of his enviroment mod ,light and dark.

i have light version installed over Rub.144 and i found that is perfect for me ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX .

i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something. also with tdc, map ,and some views your lost eyes adaptation.
Sounds good.....where can I download this at?? Thanx...Rick
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