Quote:
Originally Posted by Ducimus
Fair review. How's the overall WaW crowd liking GWX anyway?
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A few are using it but DTB has been very heavily involved in WAW for a long long time. I think there's a sense of loyalty but also the fact that the longer term players are just "used" to the way NYGM plays out. There are some posts showing up using GWX so I think that it will spread. The biggest thing is to dispel the notion that GWX in NOT an eye candy mod.
It's not, WE know it, but the common perception is perhaps different.
WAW does a truly magnificent job of putting imersion into the game-A lot of people there are really die hards (I must admit I'm a recent convert and cannot speak highly enough). Anyway, this is just my take on the subject.
Quote:
Originally Posted by Jscones
Rewrite your work? You gotta be kidding. [IMG]In fact, the only changes made were:
a) updating the sensor.dat hex offsets to work with GWX's modified version of the file;
b) removing the Fumo 391 settings to ensure compatibility with the Late War Sensors mod.
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Yup. The TL mod in NYGM is no longer anywhere remotely resembling the original. I know what to look for and when testing it in NYGM it's virtually disabled.
Malfunctions has been changed around quite a bit also, don't know why. But this explains why I have gotten some very odd PM's inquiring about things I have no control over nor answers for. When I PM'd Kpt Lehman earlier he graciously sent me the GWX randomised CFG files proving that the original work was still intact. I am NOT, repeat NOT bashing the NYGM crew here. They had to have their reasons for making their package work to fit their goals.
I love NYGM and am still a fan.