I read that topic, but it's not GWX...still I hope it's true, would be a neat option.
But I wonder if SH3/GWX's AI really can make out a bow-spray from far away?
Is it actually featured, or in reality just a calculation based on % of hull that is being exposed to the air?
I mean, if you zoom-out on external cam, and look far ahead...then the random-looking waves suddenly appear in a pattern, towards the horizon (depending on your anisotropic filtering).
Now suppose an enemy is somewhere in that pattern, far away - let's say at 10k.
From his POV, your boat is in a similar pattern.
So the AI can calculate, how the waves look at your position.
Does it use this info, to determine the amount of spray your boat is creating?
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