Quote:
Originally Posted by _Seth_
IIRC, the game "operation flashpoint" had correct modeled stars. I remember one mission where you had to use the stars to get to your target.. And thats an old game.. It CAN be possible with SHIII..
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After doing some testing with the night sky,stars and sun (haven't done the moon yet), It's very much possible.
I've tested sunrise & sunset times at different latitudes and longitudes and there's a 'minor error' of about 5 minutes, in comparison to a RL almanac. It's also possible to obtain latitude/longitude from these sunrise, sunset times or the zenith (highest point) of the sun (at 12:00 local time). It looks like the developers put a bit of effort into the accuracy in this regard.
Playing with the big SH3 world maps, I've been able to export them as bmp files (easier for editing) and export them back into the 'raw' format with no loss of info. This will allow me to place the lines of Lat and Long. I'm am forced, however, to prevent zooms any closer than the 25Km or 50Km scales on the map. Even at this scale one is very close and probably represents map scales of the time, and even today.
I've managed to get rid of the sub icon, that is set in the 'maps.cfg' file. I set the allowable view to 50,000Km for which there is no zoom factor = no icon. I'm not sure of the side effects of this yet ??
Along I go tralalala, mod here, mod there.... yeh yeh yeh!
Hey!, I'm a 'Swabbie' now ???