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Old 01-02-07, 04:08 PM   #14
raduz
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Join Date: Sep 2006
Location: Slovakia
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Quote:
Originally Posted by dc1962
thanks Raduz for the input that was what I was looking for. I am playing GWX so it might not be possible short of changing sound files. I'll take your advice and run a test to work sound triggers.
you are welcome. alas, the GWX prefers the DD evading instead of hydrophone hunting, so... keep testing in the mission editor, just for fun
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