Thread: Why me GWX?
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Old 01-01-07, 10:48 AM   #22
unterseemann
Soundman
 
Join Date: May 2005
Location: lyon, france
Posts: 144
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Just start a new carreer in 1939. I play d.i.d with difficulty sets to 100%
So i begin with U-6 a type II-A. Base: Kiel

First patrol: 1 ship sunk for 7200 tons. attacked also a small merchant with the two last torpedoes but they didn't explode although good firing position within 600m. So 3 of 6 torpedoes didn't explode on mission 1...

Second patrol: not finished, but left Kiel 10/14/39 and don't encounter targets yet (10/26/39). Gone near hartlepool and been depthcharged by.. an armed trawler. The sound of the explosions are really really frightening. He hit me on his first attack run (minor damages) and failed to hit a second time but it was really close.

For the moment i think that GWX provides everything i expect with this game: Few targets (look at uboat.net: A lot of kaleuns made patrols with no ships sunk) but a lot of different ships (remember stock SH3), illuminated ships (what a bright idea!)aggressive and accurate escorts, moments of extreme tension..., feeling that your death is near, no more carreers with 1.000.000 tons sunk, for all of that I LOVE IT

Happy new year to all of you! and infinite thanks to GW dev team
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