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Old 12-28-06, 02:20 PM   #4
Ducimus
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Join Date: May 2005
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Quote:
Originally Posted by danlisa
Quote:
Originally Posted by Jmack
so can we use this in GW multiplayer ?
Only if the other players are using it.

Back OT, Sorry Duc,

I notice you're using the default skin (must be buggin you), do you want my IX GWX ready ones?(not released yet)

As for the night time mask on the peri/obs, is there any way to edit the file to have it overlap the menu bar?

Only reason ive been using the default skin's is because ive been turning the external camera off lately. At that point, there really is no point changing a subskin. You can't see it! What you see on the bridge is about it, so why bother? Playing without the external camera makes the game a bit more difficult. Ive always felt the external camera gives you info that you otherwise wouldnt have. Got a sound contact? Just dying to see what it is? you'll have to see it though your periscope first. Getting depth charge, wondering what the hell is going on up there? Well, you gotta think a bit more Also adds to anticipation and edge of your seat when you hear the DC's coming down, but really can't tell exactly where until they start to explode.

As for the night mask, you really have to remove it if you use those low contrast skins for the periscopes. It makes the already red tinted graphics even more red, and looks very ugly, and is hard to see. Thats why i backed up the redmask.tga in the documents directory. I dont think you can make the redmask apply to the GUI on the bottom eithers. Its an overlay. Pull out the flag map/mod on the very upper left corner while using one of the periscopes, you'll see how overlays behave.
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