Corsair, I see two problems:
1) Why isn't sub B recharging his batteries for 3 hours and then diving again? This would seem more practical if you are correct.
2) Asking the same question for the third time, if this works in real life then why aren't surface ships equipped with a similar system to increase their range?
The problem is that the energy available is finite, no matter what the source, and evergy is lost during a transfer process such as recharging batteries. If it worked in real life then real life submariners would have talked about it, and I don't recall reading about anybody claiming to extend patrol distance by this method.
It's a game thing, and if it works in the game then I think the game is wrong.
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