Whatever the rate, I must admit to being glad that the ability to target individual regions on enemy ships is not present.
The "lock target" function in SH3 is a convenience that did not exist for U-boatmen in real life.
The ability to lock to the CENTER of an enemy ship is still present and active in GWX. However, personally I never use it when I shoot. I find I am generally more accurate without the lock... and I like the opportunity to miss the target if I am off on my guesses.
Now, we did redesign the invisible 3-Dimensional zones of each merchant ship in GWX. All I can think of is that potentially during this process, the ability of a player to specifically and automatically target individual sections of the ship was rendered inoperable. This may be a by-product of process due to our corrections of the damage properties of ships. (This does not apply to any variation of manual targetting.)
I feel that what has happened... was an inadvertant fix. It is truth for us to say that no deliberate changes were made to the target locking feature in GWX... and removal of the function some users may classify as a bug... to infact be a benefit.
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