One thing I have been wondering is, Teddy Bear was working on "keel depth" mod, which makes various keel depth in relation to cargo load visually, and it just looked too awesome; then draft data in the rec manual is only reference and real draft would differ by the ship's load.
He presented this while first NYGM ship damage mod was in a close test, when there was yet any of NYGM anything released, I guess it was about late November 2005. It was mentioned in SimHQ's then SH3 forum where he was the moderator of the forum at that time...
I have not exclusively followed every discussion of NYGM thing but I have not seen this keel depth thing since then... Anyone knows if it was abandoned for a technical difficulty and all, perhaps?
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