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Old 12-22-06, 07:29 AM   #12
GlobalExplorer
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Join Date: May 2005
Location: Berlin
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Quote:
Originally Posted by SilverGhost
Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.
This sounds a bit exaggerated. Please check if you are using insane Intelligence settings, resulting in a completely messed up map. I have tested with the default settings, and there was never any problem.

Sure, sh3Gen is adding a lot of stuff that the game engine has to process, so of course there will be a performance impact.

But from the technical point of view, the maximum additional workload will be a couple of hundred additional graphic primitives which have to be rendered in the map. I am programming 3D graphics in other contexts and never saw a drastic performance hit with even thousands of comparably simple primitives, so if UBI's implementation isn't completely fubar, there should not be such a drastic impact.

I will however take this report very seriously and test myself as soon as I have GWX running.

Some hints how this could be circumvented:

-disable map output through Sh3Gen's General Options
-set your intelligence level to default
-close Sh3Gen when it's finished generating files

GE
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