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Old 12-21-06, 09:09 PM   #7
FongFongFong
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Join Date: Dec 2006
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Quote:
Originally Posted by Kpt. Lehmann
Nothing has been done to change or mod the torpedo targetting in GWX away from stock.

Also, if your GWX recognition manual is showing different zones to target on the ships... You've got some sort of residual files from another mod or something.

Dunno what to tell you.
On the assumption that you are absolutely correct I did the following:

renamed the SH3 directory
inserted my original SH3 DVD
Install
repair (as it has been previously installed)
(this re-installed the game to the regular SH3 directory)
installed patch 1.4b
installed jsgme (to have as base, but no mods added to it)
installed SH3_SP2_RES_FIX (want to play in 1280 x 1024)

started up the game
went to the academy, torpedo training
look closely what is available in showroom stock Silent Hunter 1.4b

notice the special targeting boxes
(ok, I forgot to click on the propellers before taking this shot, but
did it before firing the torpedo)
Notice the path of the torpedo


It goes to the propellers, not exactly where the scope is pointing.
The torp does not go to the exact mid-ship.

Now,
re-install GWX from the nice GWX.exe with no extra mods nstalled except the Penang hotfix.

Start up GWX
Go to the Academy, torpedo training

Notice that special targeting functions are still available
and this is a showroom stock instillation of GWX

Now watch the torpedo path

Directly to midships.

This now formally qualifies as documentation of a bug.

And you can try this at home, the technique has been explained in detail in this thread.
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