Quote:
Originally Posted by sergbuto
But smoke on horizon beats any optics.
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No doubt about that, you're looking at a 30 mts high dark column against a bright background, what I don't know is how (and if) the game takes into account the particles, on the sensors you can adjust the minimum size of an object to be detected, but does this value includes the particles?, and what happen if you reduce the particles in video settings, the smoke is harder to detect?
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